Mitarbeiter:
Director of Art and Design: Uwe Beneke
Software Development: Roman Golka
Technical Director: Philipp Schellbach
Graphics Artist: Mathias Wiese
Programmer: Jörg Wagner
Graphics Artist: Gunar Beyer
Level Designer: Claudius Urban
Level Designer: Dominik Lüdtke
Music Artist: Claas Oehler
Music Artist: Andreas Wengel
Poet: Graham Rhodes

Spiele fertig:
Yager - The Game

Yager's action takes place close to ground level, allowing greater variety of gameplay with both stationary and fast-moving aerial targets. Combat through beautiful environments together with breathtakingly detailed surface objects form an integral part of the gameplay experience.